No change to how the vault is written or recovered. This fixes what the service says when recovery is not possible, and adds a way out that is not "edit files inside a container that will not start". The refusal message was wrong in the case that actually matters. It said the backup "could not be used either" whether the backup was unparseable, empty, or simply absent — and absent is the common one, because a vault that has not completed a single write since v0.1.3 introduced backups has no .bak at all. That wording reads as though a file exists, and sends the operator hunting for it. The message now names which of the three it is, and lists any vault.json.corrupt-* files left by earlier recoveries. DA_VAULT_RESET=1 boots an unreadable vault as empty. It is checked only on the failure path, so it cannot affect a vault that loads, and it quarantines the unreadable file *before* writing the fresh one — the first draft of this logged that the file was preserved while persist would in fact have overwritten it. Refusing by default is still right: booting empty is indistinguishable from a vault emptied on purpose. But a refusal with no supported way forward is not a safety feature, it is a dead end. 149 tests.
Discord Authenticator
A self-hosted TOTP authenticator whose codes appear in Discord as live messages that rewrite themselves as each code rolls.
The web UI is what you'd expect from Google or Microsoft Authenticator: a searchable list of accounts, each with its six digits and a countdown ring. The part that isn't ordinary is the delivery — if you have Cloudflare, Plex and Ubisoft in the vault, your Discord channel holds three messages, each one staying current on its own.
Written in Rust. One static binary in a 27 MB Alpine image (about 8 MB to pull), no database, no external services beyond Discord itself.
Contents
- How the live delivery works
- Security: read this before you use it
- Running it
- Using it
- Configuration
- Architecture
- Troubleshooting
- Development
How the live delivery works
The obvious approaches don't survive contact with Discord, and it's worth saying why, because the design is a direct consequence.
A live-updating image URL doesn't work. Pointing an embed at an image your
server renders on demand fails twice over. Discord fetches the URL once at post
time and stores a snapshot; clients then render a cached copy from
media.discordapp.net, so new bytes at the same URL are never seen. And more
seriously, Discord's crawler must reach that URL anonymously — which would mean
publishing your live TOTP codes on an unauthenticated public endpoint. That
alone disqualifies it.
An animated image doesn't work either. Animation playback starts whenever the client decodes the file, not on a wall clock. A 30-second countdown baked into frames drifts out of phase with the real window and ends up confidently displaying the wrong time remaining — worse than showing nothing.
What does work is editing the message. Posting to a webhook with
?wait=true returns the created message's id; PATCH .../messages/{id} then
rewrites that message in place, and every client sees the change at once. So
each account owns one message for its lifetime, and the app rewrites it once
per period.
Two details make this pleasant rather than merely functional:
- The countdown costs nothing. Discord renders
<t:1756402860:R>as "in 24 seconds" and re-renders it every second client-side. So the ticking countdown needs no requests at all — only the digits do. - The digits stay copyable. The code goes into a fenced code block, which
Discord gives a copy button, containing the bare digits (
482913, not482 913) so what lands on your clipboard is directly pasteable. The human-readable grouped form lives on the rendered tile.
Each tile is a WebP rendered by the app — issuer, account, the code at a size you can read across a room, and a per-issuer accent colour that matches the row in the web UI.
Rate limiting
TOTP windows are globally aligned, so every account's code rolls at the same
instant. Left alone, ten accounts would fire a ten-request burst into a bucket
that allows roughly five per second. Every call is therefore serialised through
a limiter that spaces requests about 500 ms apart, spreading ten edits across
five seconds of a thirty-second window, and backing off on 429 using the
retry_after from the response body.
Failures are classified rather than blindly retried, because Discord bans an IP after 10,000 4xx responses in ten minutes:
| Discord says | Meaning | What happens |
|---|---|---|
10008 Unknown Message |
You deleted the tile | Post a fresh one automatically |
10015 Unknown Webhook |
Webhook deleted | Stop, and show you the reason |
50027 Invalid token |
URL rotated | Stop, and show you the reason |
50013 Missing permission |
Lost channel access | Stop, and show you the reason |
429 |
Rate limited | Back off, skip the stale edit |
Late edits are dropped rather than queued — if an edit is overdue the code has already changed, so the current one is sent instead of replaying a backlog.
Security: read this before you use it
Anyone who can read that Discord channel can read your codes. That is most of what a second factor is for. This tool deliberately trades some of that security for convenience, and you should decide knowingly:
- Use a private channel in a server only you are in.
- Treat the webhook URL itself as a secret — it is an unauthenticated write capability for that channel.
- Anything with access to your Discord account — another logged-in device, a session token, a member of that server — inherits your second factor.
- Consider leaving push off for your highest-value accounts. It's a per-account toggle, so a mixed setup is fine.
What the app does hold up its end on:
- TOTP secrets are encrypted at rest with XChaCha20-Poly1305;
vault.jsoncontains ciphertext only, and the metadata beside it is deliberately readable. vault.jsonis written atomically and durably — new bytes are fsynced before the rename that publishes them, and the directory is fsynced after — so an unclean shutdown can't leave a truncated file behind. The previous contents are kept invault.json.bak, and startup falls back to it ifvault.jsonis ever unreadable, moving the damaged file aside asvault.json.corrupt-<timestamp>rather than refusing to boot.- The admin password is hashed with Argon2id.
- The vault key lives in
vault.key(mode0600), or setDA_MASTER_KEYto keep it off the data volume entirely — then a leaked copy of that volume is useless on its own. - Everything under
/api/*requires a session. There is no public read path. - The UI is fully offline: no CDN, no remote fonts, no external requests. The only outbound traffic the app ever makes is to Discord.
Why the key can't just be your password: the app has to mint codes
unattended to keep the tiles live, so nothing can require a human to type a
passphrase after a restart. The key is therefore readable by the process at
boot. That protects against a leaked backup of the vault file — the realistic
homelab accident — but not against someone who can read the whole data
directory. DA_MASTER_KEY closes that second gap if you need it closed.
Running it
Docker Compose
docker compose up -d
Then open http://<host>:8710/.
Unraid
Copy deploy/unraid/discord-authenticator.xml into
/boot/config/plugins/dockerMan/templates-user/ and add the container from the
Docker tab, or point the Repository field at:
gitea.milesward.dev/mward4/discord-authenticator:latest
Bridge networking is correct — this makes outbound HTTPS calls and serves one
port. Map /var/lib/discord-authenticator to somewhere on appdata and back
that path up: losing it loses every stored secret.
What lives in the data directory
| File | Holds | If it's lost |
|---|---|---|
vault.json |
Every account, with its secret sealed | Everything — this is the file to back up |
vault.json.bak |
The same accounts, as of the last change | Nothing, unless vault.json is damaged |
vault.key |
The vault key (unless DA_MASTER_KEY is set) |
Every secret becomes unreadable |
push-state.json |
Discord message ids and last-known push errors | Nothing — tiles are reposted on the next tick |
auth.json, settings.json |
Admin login and webhook config | You redo first-run setup |
push-state.json is deliberately separate from the vault. Codes roll every 30
seconds, so the bookkeeping changes constantly while the accounts themselves
change only when you edit them; keeping them together meant every rotation
rewrote all the secrets.
Building and publishing the image
Pushing a version tag builds, smoke-tests, pushes and releases — see Automation below. To do it by hand instead:
GITEA_TOKEN=<token with write:package> ./scripts/build-and-publish-unraid.sh
Automation
Two workflows under .gitea/workflows/, both needing a repository secret named
REGISTRY_TOKEN with the write:package scope (Settings → Actions → Secrets).
Gitea reserves the GITEA_ prefix for secret names and rejects it, which is why
the secret is not called GITEA_TOKEN.
release.yml runs when a vX.Y.Z tag is pushed. It builds the image,
starts it on a fresh root-owned volume, waits for /healthz, checks the binary
reports the tagged version, pushes to the registry, and only then creates the
release. The order matters: a release announcing an image that isn't in the
registry yet is worse than no release, and a broken build must not overwrite a
tag that already works. The workflow also asserts the tag and Cargo.toml
agree, which is what catches a tag pushed without a version bump.
Release notes live in docs/releases/<version>.md and are carried into the
release through the tag annotation, which is the one thing the runner provably
receives — Gitea's shallow checkout has intermittently omitted files from the
worktree. So tag with --cleanup=verbatim, which stops git treating every #
line in the notes as a comment:
# cut a release
sed -i 's/^version = "0.1.3"/version = "0.1.4"/' Cargo.toml # and Cargo.lock
git commit -am "v0.1.4: ..."
NOTES=docs/releases/v0.1.4.md
{ echo "v0.1.4: one-line summary"; echo; cat "$NOTES"; } > /tmp/tagmsg
git tag -a v0.1.4 -F /tmp/tagmsg --cleanup=verbatim
git push origin main v0.1.4
dependency-check.yml runs every six hours and reports drifted crates, the
Rust pin and the Docker base images in a single issue titled "Dependency
updates" — rewritten in place rather than commented on, and closed
automatically when nothing is out of date. .gitea/scripts/dependency-report.mjs
does the work and is shared verbatim with the sibling Rust repos.
Nothing is upgraded automatically: the report separates what cargo update
covers from what crosses a breaking boundary, and leaves the decision to a
human. A service holding someone's second factor is the wrong place for
unreviewed dependency bumps.
Using it
First run asks for a username, a password, and (optionally) your Discord webhook URL. Get the webhook from Discord: Server Settings → Integrations → Webhooks → New Webhook → Copy Webhook URL. All three are changeable later from Settings.
Adding an account offers three routes:
- Upload a QR code image — PNG, JPEG, WebP, GIF, BMP or TIFF. Screenshots, photos of a screen, tiny crops and rotated images all work; the decoder walks a ladder of rescale, contrast and rotation attempts before giving up. (HEIC is rejected with a note to screenshot instead — iPhone screenshots are PNG.) If the image holds several QR codes, all of them are read.
- Camera scanning, using the browser's native barcode detector where it
exists and falling back to server-side decoding where it doesn't, which
covers Safari and Firefox. Note that browsers only grant camera access over
HTTPS or on
localhost. - Paste an
otpauth://link, or type a secret by hand.
Importing from Google Authenticator
Google Authenticator's Transfer accounts → Export accounts produces a QR
code holding many accounts at once, not one — it's an
otpauth-migration:// link wrapping a base64 protobuf. Upload or paste it and
you get a checklist of everything inside, with each entry's algorithm, digit
count and period shown, and an Add N accounts button.
Details worth knowing:
- Large exports are split across several QR codes. Google shows them as separate screens. Each one reports its position, so the UI tells you "Part 1 of 2" and prompts you to upload the rest. Import them in any order.
- Re-importing is safe. Anything already in your vault is detected and pre-unticked, so scanning an export twice adds nothing. Duplicates are matched on the secret and the naming, so deliberately keeping one secret under two labels still works.
- Entries that can't be imported are named, not silently dropped — a counter-based (HOTP) account or an MD5 one is listed with the reason.
- Secrets never reach the browser. The preview returns names and parameters only; on import the client sends back the link plus the indices it selected, and the server re-parses it.
Two traps this format sets, both of which silently produce plausible but
wrong codes if you get them backwards: the protobuf secret field is raw
bytes, not base32, and the payload carries no period field — every Google
export is 30-second TOTP.
The parser is deliberately forgiving of real-world URIs: it accepts lowercase
and =-padded secrets, and where the issuer in the path disagrees with the
?issuer= parameter — which Microsoft does — it takes the query parameter
rather than refusing the account.
In the list, click any code to copy it. / focuses the search box.
The pencil on a row opens Edit account. The Name is what shows in the list and on the Discord tile; the Account field underneath (usually the username or email the code belongs to) is left alone unless you change it — it's editable, since providers sometimes put something unhelpful there. The same sheet pauses Discord push for that account, or removes it entirely.
A rename reaches Discord within a second or two. It doesn't wait for the code to roll: the push loop normally skips any account whose current code it has already sent, so renaming clears that marker to force one refresh.
Configuration
All settings are environment variables (or CLI flags of the same name).
| Variable | Default | Meaning |
|---|---|---|
DA_HTTP_ADDR |
0.0.0.0:8710 |
Listen address for UI and API |
DA_WORK_DIR |
/var/lib/discord-authenticator |
Vault, key, settings, admin account |
DA_MASTER_KEY |
(unset) | Base64 of 32 bytes. Overrides vault.key; nothing is written to disk |
DA_LOG |
info,da=info |
tracing-subscriber filter |
Generate a master key with openssl rand -base64 32. Setting it after
secrets exist makes them unreadable — export first if you're migrating.
Message style (Settings → Discord) chooses what each tile contains:
- Embed — code as text only. One JSON edit per period, nothing uploaded. The lightest option by a wide margin.
- Image — the rendered WebP tile only.
- Both (default) — tile plus copyable text.
The image styles re-upload a tile on every roll, which is roughly 2,880 attachments per account per day. Harmless, but if you run many accounts and want the traffic minimal, Embed is the frugal choice.
Architecture
crates/
core/ TOTP, vault, crypto, settings, admin auth — no network
(incl. Google Authenticator export parsing)
render/ SVG → WebP tile rendering (resvg + embedded fonts)
discord/ Webhook client, rate limiter, live-tile push engine
webui/ Embedded HTML/CSS/JS, compiled into the binary
http-api/ axum router, sessions, QR decoding
discord-authenticator/ The binary
core is deliberately network-free so the security-critical parts are testable
without a socket. TOTP is implemented directly over HMAC (about thirty lines)
rather than pulling a crate — the deciding factor was that real otpauth://
URIs need the lenient parsing described above, which the available crates
reject, so the normalisation layer would have had to be written anyway.
Everything is pure Rust: no OpenSSL, no -sys crates, no C. TLS roots are
compiled in via webpki-roots, which is why the runtime image needs no
ca-certificates and the binary is genuinely standalone.
The UI follows Beautiful UI — OKLCH colour ramps, hairline-ring shadows, inset fields against raised buttons, Inter and JetBrains Mono. Light and dark both ship.
Testing
143 tests, including:
- The RFC 6238 test vectors for SHA-1, SHA-256 and SHA-512.
- Real QR round-trips — clean, 1-pixel-per-module, oversized, rotated, JPEG, and two codes stacked in one screenshot.
- Google export decoding driven from real protobuf wire bytes: multi-account payloads, batch metadata, every algorithm and digit variant, all four base64 spellings, unknown-field forward compatibility, and truncated input. One test asserts the raw-bytes secret handling against the RFC 6238 vector, because that is the mistake that would otherwise ship working-looking wrong codes.
- The live push cycle against a mock Discord: that the first call carries
?wait=true, that later passes PATCH the same message rather than posting again, that a deleted tile is reposted, that a dead webhook is surfaced instead of hammered, that concurrent rollovers are paced apart, and that a rename refreshes the tile immediately without re-posting it or looping. - Crash recovery: that a zero-length
vault.jsonis recovered from the backup, that the damaged file is kept rather than deleted, that the recovered accounts are written back so the next boot is ordinary, that an unusable backup still refuses to boot rather than starting empty, and that a code rotation does not rewrite the file holding the secrets.
cargo test --workspace
cargo clippy --workspace --all-targets
Troubleshooting
The container won't start: "could not load the vault"
The app refuses to start on an unreadable vault.json because the alternative
— booting with an empty vault — invites you to re-add accounts you already have.
Since v0.1.3 it recovers on its own first: if vault.json.bak parses, the
accounts are loaded from it, the damaged file is moved to
vault.json.corrupt-<timestamp>, and a fresh vault.json is written. You will
see one ERROR line saying so, then normal startup.
If it still refuses, the message names exactly which situation you are in, because they need different responses:
- "there is no backup at …" — no
.bakwas ever created, which means this vault has not completed a single write since backups were introduced. Nothing on disk is recoverable; the unreadable file is all there is. - "exists but could not be parsed either" — both copies are gone.
- "is empty as well" — both are zero bytes.
Either way, the service will not boot with an empty vault on its own, because that looks identical to a vault you emptied on purpose. Two ways forward:
# 1. by hand
cd /mnt/user/appdata/discord-authenticator
mv vault.json "vault.json.broken-$(date +%s)"
docker restart Discord-Authenticator
Or set DA_VAULT_RESET=1 in the Unraid template (Docker → the container → Add
another Path, Variable, Port or Label → Variable, Key DA_VAULT_RESET, Value
1) and restart. The service boots empty and moves the unreadable file to
vault.json.corrupt-<timestamp> before writing a fresh vault, so nothing is
overwritten. Remove the variable afterwards — it only has an effect on the
failure path, but leaving it set means the next genuinely-broken vault boots
empty instead of telling you about it.
Then re-import your accounts from your own backups (otpauth:// links or a
Google Authenticator export). Keep vault.key — without it, nothing in an old
vault file can be decrypted even if the bytes turn up later.
If you hit this, upgrading matters more than the workaround. The cause was
a rename being journalled ahead of the data it published, which is fixed by
fsyncing before the rename; see crates/core/src/store_io.rs for the ordering
and why it is the whole trick.
Development
cargo run -p discord-authenticator -- --work-dir ./data/work --http-addr 127.0.0.1:8710
Preview the Discord tile without a webhook:
cargo run -p da-render --example preview -- /tmp
Licence
MIT OR Apache-2.0. JetBrains Mono is bundled under the SIL Open Font License
1.1 (crates/render/assets/JetBrainsMono-OFL.txt).